Archive for the ‘character for dungeons and dragons’ Category

Player Character: Gnome Wizard

Thursday, October 2nd, 2008

Gnome Wizard DnD Character

Name: Bikbop Beezbop
Duel Class: Wizard (level 6) Race: Gnome
Alignment: Nuetral Good
Str: 8  Int: 18 Wis: 14  Dex: 16   Con: 9   Chr: 14
HP: 17   AC: 9 (7 vrs evil)

Bic Bop is an affible, humerous wizard, skilled at  illusions and alchemy. He is also vailable to adventuring parties do to his knowledge of the known lands and lore and his large collection of maps. He can be quite a practical joker and finds humur in fool friends and foes with illusions. For his friends one of his favorite gags is the having them chase illusionary cats around their houses, his foes aren’t so lucky.

Inventory and Equipment: 
Spell Book
Robe of Protection from Evil (+3 vrs evil)
Staff of Lightning
Potion: Gaseos form
Potion: Flying
Flask: Greek Fire

2 Darts - Silver +1

Maps: 203

Character for Dungeons and Dragons

Friday, June 13th, 2008

Please feel free to use the dungeons and dragons characters presented here in your campaigns. They can be used as non player characters (NPC’s) or as player characters. Dungeon Imp has provided original character artwork, usually a portrait and original background stories.  The characters presented here are not randomly generated and are therefore have a more authentic feel then those created by programs. These characters can be used by newbies (new players to your campaigns) and can also be used as reoccurring characters throughout your world. They are ideal for use in campaigns where there is a high rotation of players; this allows some continuity as the reoccurring characters aren’t some flash in the pan. New players typically will select characters that are of a level or two lower than the characters of the party they are joining. Each character also has a designated home in the fantasy map provided here. Ultimately it is up the the dungeon master to decide how they would like use the characters in their campaign. All of the suggestions can be ignored as each dungeon master maximizes the fun and creates a realistic fantasy world for their game.